I’m still not sure I am on the right track but you could place your door and manually set the sill height to what you want in relation to the wall base or storey level.
But if you want to automatically raise the height based on the door type then I would just add something like this to your 3D script …
if door_type = "type A" then ADDy 0.005 endif if door_type = "type B" then ADDy 0.007 endif if door_type = "type C" then ADDy 0.009 endif
Then when you place the door make sure you place it with the sill set to zero height above the wall base (or storey).
Versions 6.5 to 22
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Dell Precision M6800 - i7 4700MQ @ 2.40GHz, 16GB RAM, AMD FirePro M6100 (2GB), Windows 7 64bit