Creating a fluted shell object

Home Forums Problems and solutions in GDL 3D modelling Creating a fluted shell object

This topic contains 0 replies, has 1 voice, and was last updated by  Erich Karp 4 years, 10 months ago.

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    Erich Karp

    I need to create a fluted shell object but am having difficulties getting flutes that I can control properly. I have tried to use the SWEEP command with a scale factor but it is not quite working. The flair of the sweep starts out fine, becomes too slow in the middle and it too much by then end so the flutes are not able to site side by side.

    Any other thoughts on how to do this? An image is posted in the ArchiTalk forum and can be seen here ==> Shell image

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