image_​​fill origin

Home Forums Problems and solutions in GDL Others image_​fill origin

Viewing 1 reply thread
  • Author
    Posts
    • #2914
      Joachim Sühlo
      Participant

      Is it possible to adjust the origin of an image_fill in a 2D-Script of an object?

      GDL Object Developer
      b-prisma
      MAC OSx 10.14

    • #2915
      Joachim Sühlo
      Participant

      Quite simple: Use POLY2_B{n}

      GDL Object Developer
      b-prisma
      MAC OSx 10.14

Viewing 1 reply thread
  • The forum ‘Others’ is closed to new topics and replies.