PROJECT2 bug in version 20

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This topic contains 4 replies, has 2 voices, and was last updated by  Barry Kelly 11 months, 1 week ago.

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  • #2679

    Barry Kelly
    Participant

    I feel this is a bug as it works in all older version and is documented in the GDL reference guide that it should work (see attachment).

    If the ‘method’ variable is set to ‘0’ (i.e. invalid variable) then it should default to ‘2’ but it doesn’t.
    It just doesn’t project anything at all and gives no error messages.

    So … PROJECT2 3, 270, 0 … doesn’t work.
    Same for … PROJECT2{2} 3, 270, 0

    Barry.

    Attachments:

    Versions 6.5 to 20
    Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
    Dell Precision M6800 - i7 4700MQ @ 2.40GHz, 16GB RAM, AMD FirePro M6100 (2GB), Windows 7 64bit

  • #2682

    Dominika Bobály
    Keymaster

    Thank you for the report, our in-house investigation confirmed the bug as well. We will take care of it in the normal process.

    Dominika Bobály
    Library Developer, Library Team
    GRAPHISOFT SE

  • #2683

    Barry Kelly
    Participant

    Thank you Dominika.

    Barry.

    Versions 6.5 to 20
    Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
    Dell Precision M6800 - i7 4700MQ @ 2.40GHz, 16GB RAM, AMD FirePro M6100 (2GB), Windows 7 64bit

    • #2778

      Dominika Bobály
      Keymaster

      Barry,

      the bug has been fixed, it will be included in one of the upcoming regular updates (probably the next). Thanks again for the report.

      Dominika Bobály
      Library Developer, Library Team
      GRAPHISOFT SE

  • #2781

    Barry Kelly
    Participant

    Thanks for the fix.
    Barry.

    Versions 6.5 to 20
    Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
    Dell Precision M6800 - i7 4700MQ @ 2.40GHz, 16GB RAM, AMD FirePro M6100 (2GB), Windows 7 64bit

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