Reference Line Location

This topic contains 4 replies, has 2 voices, and was last updated by  Gergely Fehér 3 years, 7 months ago.

  • Author
    Posts
  • #1765

    James Murray
    Participant

    Is the Reference Line Location of the wall available information? WALL_SURFACE_A and WALL_SURFACE_B are about the reference line, but how can we tell if the ref line is inside or out?

  • #1766

    James Murray
    Participant

    Where of course I mean WALL_MAT_A.

  • #1767

    Gergely Fehér
    Keymaster

    I made a quick test object for that, please paste the next code to a new window’s 3d script:

    addz 0.3
    
    define style "aa" "Arial", 300, 7, 0
    set style "aa"
    
    material WALL_MAT_A
    
    addy b/2
    text 0.5, 0, WALL_MAT_A
    del 1

    It shows that WALL_MAT_A is the material of the wall towards the positive “Z” direction of the window.

    Gergely Fehér
    Team Leader, Library Team
    GRAPHISOFT SE

  • #1768

    James Murray
    Participant

    Sorry, I’m not following. That’s a Model Element subtype, right? It seems to read the surface of the inside/ref line side of the default wall settings. But I don’t see what it has to do with direction. Reading the globals description more closely, it says the sides can vary depending on the opening direction, and I’m not sure how to apply that to a label. Which is what I’m working on, and I didn’t make that clear.

    • #1804

      Gergely Fehér
      Keymaster

      I thought it is about a window, so my example was the 3d of a window… In labels I think there is no proper way to determine the connection between inside-outside and the reference line. That’s why there is an option in skin list label to reverse the order: from the GDL side you can’t get enough specific information, but the user can easily swap with the order to fit the wall.

      Gergely Fehér
      Team Leader, Library Team
      GRAPHISOFT SE

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