Windows placed in GDL objects

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    • #4204
      Matt Andrews
      Participant

      If a GDL object is created with Wall subtype, is it possible to place windows into that object? If so, how is it achieved?

    • #4205
      David Shorter
      Participant

      The simple answer is with difficulty. A window (or door) can only be placed in a WALL. So the only way to do this is by ‘calling’ the window using the objects script. BUT this will only work graphically because the result will not be neither an wall nor a window. It will be an object.
      Why do you want to do this? what is your workflow?

    • #4206
      Matt Andrews
      Participant

      I’m trying to create a system of objects for a prefab building system, where instead of using the usual wall/floor/roof elements, objects can be inserted into the model that represent the modules of the prefab system.

      If you could simply place windows into the wall objects, that would be a really great way to build the model.

    • #4210
      David Shorter
      Participant

      Do you mean something like this…

    • #4212
      Matt Andrews
      Participant

      Yeah, pretty much.

      Is that a standard library object?

    • #4215
      David Shorter
      Participant

      No its a one off I wrote to test the moveable hotspots when they were first introduced to test the various hotspot options.

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