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I made the same right click entry for the svg 2 tiff
it points to a bat file containing:
“C:\Program Files\GRAPHISOFT\LibDev Toolkit 22 (3013)\Tool\WIN\LP_XMLConverter” convertlibrary -excludesvg %1 %1_tif
it works on right click on folder and creates a folder (at the same level) with the same name +”_tif” containing the tiffs made out of svgs
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Thanks!
I searched for that in LP_XML tool manual and could not find…:)BTW If searching reliable tool for splitting and merging tiffs then there are few commandline image magick goods for that:
I added for right click over tiff file(winddows):
“C:\Program Files\_ImageMagick_folder_\magick.exe” convert “%1” -set filename:f “%%[t]_%%[fx:t+1]” +adjoin “%%[filename:f].tif”for joining files put in the folder I made right click option to join tiffs from there into one outside that directory
(unfortunately I could not figure it out to do without bat file creation)
so right click goes to: “_path_to_custom_file_\joinTiff.bat” “%1”and this bat file contains:
“C:\Program Files\_ImageMagick_folder_\magick.exe” convert %1\*.tiff %1.tiffI needed also this option for pure bitmaps…and making one overscaled jpg does not work if there are elemenets that need to be crisp ;(
Piotr
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I think the macro that collects the all content and then showing it have tricked You..
if listitem containts “0” in 4th position then it will be a group line (_stout is text dfined previously – in my current scripting manner)
ui_listitem itemID, iFillListID, "", 0, "", _stOut : itemID = itemID + 1! Group Line
if it contains 1 in the same position then it will be inside the group
ui_listitem itemID, iFillListID, "gs_cont_pen", 1, "", _stOut : itemID = itemID + 1
Piotr
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oops…the default pen no 19 in gs_fill_pen for skylights template has tricked me…(sorry for late answer…)
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There is a “quick and dirty” way to make the “all in one” surface material on anything…it may slow down the object:
The trick uses the container as in bolean operations: the last one with the smallest description ;P : CREATEGROUPWITHMATERIALPiotr
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Check the INT zone labels – they have the properties ability inside (AFIR)
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If You know what is modelled (know IDs and so on) and just borrow the code: You can safely remove the group commands and all initial coordinates translations (+ del’s accoordingly)
Piotr
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This became way better since AC 20 (AFIR) (I had some project that was very slow because of many associative labels in 19…while I opened it by accident in newer version it worked better)
To check just open the project for testing even without library migration in 22 – maybe that would be the argument for migrating up at least the latest projects.
(I know the drawbacks in GDL, but there are also good points there)Piotr
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Check the state of LABEL_HAS_POINTER fixed parameter. (look for this condition in the standard labels…so to not move the label from inserton point if no pointer as well)
Piotr
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OK I will answer myself.
Looks like it is wired: if GLOB_MODPAR_NAME=GLOB_ID” just worked…
So in the “previous” (first) run there must be temp parameter prepared say: TEMP_IDX where the previous state of ID is stored (can be of course empty for the start)
then:
if (GLOB_ID#TEMP_IDX) then
will mimic the missing parameters change check.Piotr
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The trick with MASTER_GDL I know very well…I just wanted to make a fill inside one object and use it in it only ;(
not messing around with the attributes in the project….Seems the fill defined inline works only for 2d script – even if defined in master or 3d script – the negative values of indexes are “invisible” for SECT_FILL and so on….;(
Piotr
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I cannot see the inline fill defined in the masterscript in the fill type parameter normally…should I do some values restritcion to the parameter and set it to:
values "fill_parameter" RANGE (,0)?
Piotr
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