Room Parameters

Name Type Default Description
ROOM_NAME String “” Zone name
ROOM_NUMBER String “” Zone number
ROOM_LSIZE Real 0.0 Font size
ROOM_AREA Real 0.0 Area of gross/net polygon
ROOM_PERIM Length 0.0 Perimeter of gross/net polygon
ROOM_HOLES_PRM Length 0.0 Perimeter of net polygon holes
ROOM_WALLS_PRM Length 0.0 Perimeter of net polygon (with holes) but only where bordered by wall
ROOM_CORNERS Integer 0 Corners of net polygon (with holes)
ROOM_CONCAVES Integer 0 Concave corners of net polygon (with holes)
ROOM_WALLS_SURF Real 0.0 Bordering walls’ surfaces (bordering parts)
ROOM_DOORS_WID Real 0.0 Doors’ lengths at border
ROOM_DOORS_SURF Real 0.0 Doors’ surfaces at border
ROOM_WINDS_WID Length 0.0 Windows’ lengths at border
ROOM_WINDS_SURF Real 0.0 Windows’ surfaces at border
ROOM_BASELEV Length 0.0 Zone level
ROOM_FL_THICK Length 0.0 Zone subfloor thickness
ROOM_HEIGHT Length 0.0 Zone height
ROOM_NET_AREA Real 0.0 Area of net polygon (with holes)
ROOM_NET_PERIMETER Length 0.0 Perimeter of net polygon (with holes)
ROOM_WALL_EXTR_AREA Real 0.0 Reducing area by walls inside zone (not zone boundary type!)
ROOM_COLUMN_EXTR_AREA Real 0.0 Reducing area by columns inside zone (not zone boundary type!)
ROOM_FILL_EXTR_AREA Real 0.0 Reducing area by hatches inside zone (considering percentage!)
ROOM_LOW_EXTR_AREA Real 0.0 Reducing area by low parts (trimmed) (considering preferences!)
ROOM_TOTAL_EXTR_AREA Real 0.0 Sum of previous values (total extraction)
ROOM_REDUCED_AREA Real 0.0 ROOM_NET_AREA – ROOM_TOTAL_EXTR_AREA
ROOM_AREA_FACTOR Real 0.0 1 – Reduced_by_in_dialog / 100
ROOM_CALC_AREA Real 0.0 ROOM_REDUCED_AREA * ROOM_AREA_FACTOR
ROOM_VOLUME Real 0.0 Calculated from trimmed room upon net polygon
ROOM_BOUNDARY_SURF Real 0.0 Surface of boundary side pages
ROOM_TOP_SURFACE Real 0.0 Surface of zone top
ROOM_BOT_SURFACE Real 0.0 Surface of zone bottom
ROOM_ROOF_TOP_SURF Real 0.0 Surface of zone top where trimmed by a Roof
ROOM_ROOF_BOT_SURF Real 0.0 Surface of zone bottom where trimmed by a Roof
ROOM_SLAB_TOP_SURF Real 0.0 Surface of zone top where trimmed by a Slab
ROOM_SLAB_BOT_SURF Real 0.0 Surface of zone bottom where trimmed by a Slab
ROOM_BEAM_TOP_SURF Real 0.0 Surface of zone top where trimmed by a Beam
ROOM_BEAM_BOT_SURF Real 0.0 Surface of zone bottom where trimmed by a Beam
ROOM_WALL_IN_TOP_SURF Real 0.0 Sum of top surfaces of wall insets (or recess or niche)
ROOM_WALL_IN_BACK_SURF Real 0.0 Sum of back surfaces of wall insets (facing to window)
ROOM_WALL_IN_SIDE_SURF Real 0.0 Sum of side surfaces of wall insets
AC_TextFont_1 String 0.0 Zone main text font
ROOM_POLY_STATUS Integer 0 0:manual, 1:Auto, 2:Auto-refline