Home › Forums › Problems and solutions in GDL › 3D modelling › Cylinder texture alignment › Reply To: Cylinder texture alignment
November 22, 2019 at 02:25
#18449
Barry Kelly
Participant
I can’t say I have tried to make a log with different side and end materials.
If you are not having much luck with the COOR wrapping and projection values or the VERT coordinates, then I would simplify it by having separate (very thin) CPRISMS (or other shapes) ate the ends of the log.
You can then control the materials separately for the ends ant the main log (sides) and may find it a little easier.
Barry.
Versions 6.5 to 22
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Dell Precision M6800 - i7 4700MQ @ 2.40GHz, 16GB RAM, AMD FirePro M6100 (2GB), Windows 7 64bit