Thanks for that. I can make this work for most of my parts, but there is one I have that allows the user to unlock certain parameters for occasional editing…but re-locks as soon as the user exits the parameters dialog (a sort-of safety mechanism).
Currently, I deal with this by testing for GLOB_CONTEXT <> 5 in the Master Script. I’ve tried this in the 3D and 2D script, but it doesn’t work. I’ve also found that there are reserved keywords UI_OK and UI_CANCEL, but can’t find anything on how to use them.
Not sure how to deal with this one.
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