I have the next issue. I would like to call an object (obj0) as a macro in another object (obj1). Obj0 has graphical hotspots which edit lengths and the origo of the texture (origo-x, origo-y). If I call the object as a macro I get a note “origo-x cannot use as parameter”. I don’t understand at all. Without graphical hotspots of origo-x origo-y can be called as a normal parameter, but with hotspots it crashes in spite of the obj1 object has no error note.
It is strage. When I call a macro I can replace the macro parameter to a new one, but the hotspots cannot replace these parameters? I want to use this OBJ1 multiple times in OBJ2 so I can edit all the separate OBJ1 parameters with their own separate Graphical Hotspots in 3D. It is working without graphical hotspot.
I just update these objects I attached. This version OBJ1 only has one lenght parameter ‘A’ which I would like to use to scale in 3D. OBJ1 working fine. OBJ2 calls two OBJ1 and replace ‘A’ parameter with new ones. In 3D I see the purple graphical hotspot, I can scale but has no effect on the replaced ‘A’ parameters….
Do I haves to setup ‘A’ as an array type parameter instead of lenght type parameter?