Symmetry in GDL object

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    • #3565
      Abdullahi Hussaini
      Participant

      Is it possible to block symmetry command in GDL object? (see screenshot)

    • #3567
      Gergely Fehér
      Keymaster

      In most cases you can add an “if SYMB_MIRRORED then mul2 -1, 1” and “if SYMB_MIRRORED then mulx -1” line to the start of your 2D and 3D scripts, reverting the mirroring.

      Gergely Fehér
      Team Leader, Library Team
      GRAPHISOFT SE

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