Bruce Walker

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Viewing 11 posts - 61 through 71 (of 71 total)
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  • in reply to: Interface image clarity #2350
    Bruce Walker
    Participant

    This is the code:

    UI_INFIELD{3} “sentry_type”, ui_x1, ui_y, 270, ui_selection_h,
    2, “Sayfa SENTRY Guardrail”, 2, 1,
    144, 100, 136, 80,
    sentry_concrete, type_sentry[sentry_concrete], type_sentry[sentry_concrete],
    sentry_metal, type_sentry[sentry_metal], type_sentry[sentry_metal]

    And the image referred is attached.

    www.brucepwalker.com
    https://www.mindmeister.com/65450406

    AC20 6005 AUS Full & AC 21 3009 NZE Full | Win 10 Pro 64 | Intel i7-7700HQ 2.80GHz | 16 Gb RAM
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    in reply to: Interface image clarity #2347
    Bruce Walker
    Participant

    Thanks Joachim. I have tried adjusting the image size in the user interface, but this has no real effect on the pixelation.

    www.brucepwalker.com
    https://www.mindmeister.com/65450406

    AC20 6005 AUS Full & AC 21 3009 NZE Full | Win 10 Pro 64 | Intel i7-7700HQ 2.80GHz | 16 Gb RAM
    NVIDIA GeForce GTX 1060 8Mb

    in reply to: Skylight 2D script #2339
    Bruce Walker
    Participant

    Ok. So I’ve managed to get my pivot lines working. But what I can’t figure out is:
    1. How to have a masking fill, so I don’t see what’s underneath the skylight
    2. How to have the skylight open in 3D / 3D document / section, but closed in plan (I’ve tried GLOB_CONTEXT and GLOB_VIEW_TYPE, but neither work).

    2D Hotspots work just fine though, so it at least executes some 2D commands.

    Once again: what is the reasoning behind this?

    Thanks in advance.

    www.brucepwalker.com
    https://www.mindmeister.com/65450406

    AC20 6005 AUS Full & AC 21 3009 NZE Full | Win 10 Pro 64 | Intel i7-7700HQ 2.80GHz | 16 Gb RAM
    NVIDIA GeForce GTX 1060 8Mb

    in reply to: Skylight 2D script #2330
    Bruce Walker
    Participant

    I don’t understand the reasoning behind this. Why are skylights singled out as no longer using their 2D script?

    I don’t want to activate ‘legacy,’ as clearly Graphisoft is steering away from this – and history has taught that unsupported items eventually stop working (makes sense). But I also want a masking fill and pivot lines.

    I have a idea on how I might do the pivot lines (but have no idea how to determine the dash length as defined in the MVO). I have no idea how to get the masking fill to work.

    Any help would be appreciated.

    www.brucepwalker.com
    https://www.mindmeister.com/65450406

    AC20 6005 AUS Full & AC 21 3009 NZE Full | Win 10 Pro 64 | Intel i7-7700HQ 2.80GHz | 16 Gb RAM
    NVIDIA GeForce GTX 1060 8Mb

    in reply to: Skylight 2D script #2323
    Bruce Walker
    Participant

    Nobody from Graphisoft can help on this?

    www.brucepwalker.com
    https://www.mindmeister.com/65450406

    AC20 6005 AUS Full & AC 21 3009 NZE Full | Win 10 Pro 64 | Intel i7-7700HQ 2.80GHz | 16 Gb RAM
    NVIDIA GeForce GTX 1060 8Mb

    in reply to: TUBE problems #2316
    Bruce Walker
    Participant

    +1

    www.brucepwalker.com
    https://www.mindmeister.com/65450406

    AC20 6005 AUS Full & AC 21 3009 NZE Full | Win 10 Pro 64 | Intel i7-7700HQ 2.80GHz | 16 Gb RAM
    NVIDIA GeForce GTX 1060 8Mb

    in reply to: GLOB_​ changes #2208
    Bruce Walker
    Participant

    Anyone? Anyone? Bueller?

    I take it from the lack of response that there is no work around for this?

    www.brucepwalker.com
    https://www.mindmeister.com/65450406

    AC20 6005 AUS Full & AC 21 3009 NZE Full | Win 10 Pro 64 | Intel i7-7700HQ 2.80GHz | 16 Gb RAM
    NVIDIA GeForce GTX 1060 8Mb

    in reply to: GLOB_​ changes #2159
    Bruce Walker
    Participant

    Sure: I have developed (beta version anyway) a reasonably complex part that derives its geometry from a set of base parameters. For the most part, these parameters should not have to be, and should not be, altered. But there is the outside possibility that editing would be required.

    I dealt with this by locking the parameters, but giving the user the option of unlocking them for editing – a prompt, if you will, that what they were about to do should be done sparingly.

    To ensure this ‘safety’ mechanism functioned properly, I re-locked the parameters when the user closed the parameters dialog. This was done by testing the global context. If it wasn’t the parameters dialog, then the parameters got locked.

    Attached is a screenshot.

    Cheers.

    www.brucepwalker.com
    https://www.mindmeister.com/65450406

    AC20 6005 AUS Full & AC 21 3009 NZE Full | Win 10 Pro 64 | Intel i7-7700HQ 2.80GHz | 16 Gb RAM
    NVIDIA GeForce GTX 1060 8Mb

    in reply to: GLOB_​ changes #2156
    Bruce Walker
    Participant

    Thanks for that. I can make this work for most of my parts, but there is one I have that allows the user to unlock certain parameters for occasional editing…but re-locks as soon as the user exits the parameters dialog (a sort-of safety mechanism).

    Currently, I deal with this by testing for GLOB_CONTEXT <> 5 in the Master Script. I’ve tried this in the 3D and 2D script, but it doesn’t work. I’ve also found that there are reserved keywords UI_OK and UI_CANCEL, but can’t find anything on how to use them.

    Not sure how to deal with this one.

    Any clues?

    www.brucepwalker.com
    https://www.mindmeister.com/65450406

    AC20 6005 AUS Full & AC 21 3009 NZE Full | Win 10 Pro 64 | Intel i7-7700HQ 2.80GHz | 16 Gb RAM
    NVIDIA GeForce GTX 1060 8Mb

    in reply to: TUBE problems #2136
    Bruce Walker
    Participant

    Thanks Gergely. I was hoping that wasn’t going to be the case, but suspected it was.

    www.brucepwalker.com
    https://www.mindmeister.com/65450406

    AC20 6005 AUS Full & AC 21 3009 NZE Full | Win 10 Pro 64 | Intel i7-7700HQ 2.80GHz | 16 Gb RAM
    NVIDIA GeForce GTX 1060 8Mb

    in reply to: TUBE problems #2126
    Bruce Walker
    Participant

    gsm file (interesting that you can’t upload a .gsm file to the GDL forum)

    Attachments:

    www.brucepwalker.com
    https://www.mindmeister.com/65450406

    AC20 6005 AUS Full & AC 21 3009 NZE Full | Win 10 Pro 64 | Intel i7-7700HQ 2.80GHz | 16 Gb RAM
    NVIDIA GeForce GTX 1060 8Mb

Viewing 11 posts - 61 through 71 (of 71 total)