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Viewing 15 posts - 1 through 15 (of 30 total)
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• in reply to: SPLIT #4675
David Shorter
Participant

here you go
!!!!!2D script
!!=======================
string=“#4 Rebar”
number=strlen(string)
text2 0,0,number
reducedString=STRSUB(string, 2,number-2)
text2 0,-.5, reducedString
!!=======================
number = 9
reducedString = 4 Rebar

this is one way but there per others
Hope this helps
David

Attachments:
in reply to: Hotspot for boolean editing #4623
David Shorter
Participant

zPos is the moveable hotspot parameter

in reply to: Hotspot for boolean editing #4621
David Shorter
Participant

I don’t know if this helps but here goes….
! Name : silly.gsm
! Date : Saturday, 23 February 2019
! Version : 22.00
! Written by ARCHICAD

values “zPos” 0,0.2,0.4,0.6,0.8,1,1.2,1.4,1.6,1.8

if zPos =0 then penAttribute_1= 15
if zPos =0 then text2 .5,zPos,”t1″
if zPos =.2 then penAttribute_1= 16
if zPos =0.2 then text2 .5,zPos,”t2″
if zPos =.4 then penAttribute_1= 17
if zPos =0.4 then text2 .5,zPos,”t3″
if zPos =.6 then penAttribute_1= 18
if zPos =0.6 then text2 .5,zPos,”t4″
if zPos =.8 then penAttribute_1= 19
if zPos =0.8 then text2 .5,zPos,”t5″
if zPos =1 then penAttribute_1= 20
if zPos =1 then text2 .5,zPos,”t6″

unID=2000

HOTSPOT2 .5, 0, unID, zPos, 1:unID=unID+1
HOTSPOT2 .5,-0.1, unID, zPos, 3:unID=unID+1
HOTSPOT2 .5, zPos, unID,zPos, 2 :unID=unID+1

mul2 A/0.467201, B/0.467201
set line_type lineTypeAttribute_1
pen penAttribute_1
fill fillAttribute_1
poly2_b{5} 5, 3, 1, 3, penAttribute_1, penAttribute_2,
0, 0, 1, 0, 0, 1, 0,
-0.233600530869, 2.860781424079E-17, 33,
0, 1.430390712039E-17, 900,
0, 180, 4033,
0, 1.430390712039E-17, 900,
0, 180, 4033

in reply to: Issue with label and surface override #4609
David Shorter
Participant

Hi Barry
Yes it was except that it was the “or nothing” which I felt was wrong otherwise all 3 no override buttons should show nothing which is IMHO not logical. If not pressed it should show the BM surface as its the only place where we can see the surfaces of the wall.
regards
David

in reply to: Issue with label and surface override #4607
David Shorter
Participant

Hmmm disagree with you on that point Barry.
When the override button is pressed it should show the override.
When the override button is not pressed it should show the BM surface.
This is logical and shows the surface visible in 3D, anything else is not logical.

in reply to: Issue with label and surface override #4604
David Shorter
Participant

Hi Peter
But this is so wrong. It means that once an override is made that it’s impossible to know which surface is being used.
When the button next to the surface is NOT pressed then the surface name displayed should be the default or NON overwritten surface. It’s just not logical to display the wrong name. I appreciate this is really outside the scope of this forum but appreciate you help in resolving this issue.
Thanks
David

Attachments:
in reply to: Issue with label and surface override #4599
David Shorter
Participant

Hi Barry
Yes
and the problem is that the label whilst it maybe correct the user doesn’t know because the dialogue is not correct. Somehow the cache is in the label because attaching the label a new wall will ‘sometimes’ show an override ‘ghost’ which has never been used with that wall.
driving me crazy

in reply to: Issue with label and surface override #4597
David Shorter
Participant

Hi Peter
If you look at the upper part of the attachment the name “A001:Brickwork Face” appears but this is the override surface not the surface of the Building Material. The building material surface is correctly reported in the label text.
This same name tends to be reported in in a new wall.

in reply to: how to get the surface name of a complex wall #4563
David Shorter
Participant

Having checked this out in more detail I conclude this is serious bug which poses a serious limitation when trying to annotate surfaces.

in reply to: GDL Script #4561
David Shorter
Participant

One of the things I like about ARCHICAD is that you can learn something new every day.
I didn’t know you could call a variable.

Thanks Frank.

in reply to: GDL Script #4552
David Shorter
Participant

If you highlight the ‘typ_ouv’ in the 3D script window and go to the file menu> libraries and objects> open object, ARCHICAD should find the macro and open it
Sorry if you already know this
Hope it helps

in reply to: Value liste as text instead of numbers? #4544
David Shorter
Participant

Be that as it may, it took me about an hour to locate the problem because its almost impossible to see the difference in the scripting window. A trap for the unwary.

in reply to: Value liste as text instead of numbers? #4540
David Shorter
Participant

this is how its supposed to work

Attachments:
in reply to: Value liste as text instead of numbers? #4539
David Shorter
Participant

Thanks Peter, but a bit advanced for a novice scripter
Mats, if you replace the values statement with this it will work
values “zPos” 0,0.2,0.4,0.6,0.8,1,1.2,1.4,1.6,1.8
apparently in the script I sent you the parenthesis each side of the zPos were different causing the error, very difficult to spot
Peter perhaps the developers could fix this
this “zPos” snd this “zPos” are different causing the error
regards
D

in reply to: Value liste as text instead of numbers? #4528
David Shorter
Participant

be careful with a dedicated programer …. they MUST understand ARCHICAD AND must leave the code (scripts) unlocked
here is another option…
values “zPos” 0,0.2,0.4,0.6,0.8,1,1.2,1.4,1.6,1.8

if zPos =0 then penAttribute_1= 15
if zPos =0 then text2 .5,zPos,”t1″
if zPos =.2 then penAttribute_1= 16
if zPos =0.2 then text2 .5,zPos,”t2″
if zPos =.4 then penAttribute_1= 17
if zPos =0.4 then text2 .5,zPos,”t3″
if zPos =.6 then penAttribute_1= 18
if zPos =0.6 then text2 .5,zPos,”t4″
if zPos =.8 then penAttribute_1= 19
if zPos =0.8 then text2 .5,zPos,”t5″
if zPos =1 then penAttribute_1= 20
if zPos =1 then text2 .5,zPos,”t6″

unID=2000

HOTSPOT2 .5, 0, unID, zPos, 1:unID=unID+1
HOTSPOT2 .5,-0.1, unID, zPos, 3:unID=unID+1
HOTSPOT2 .5, zPos, unID,zPos, 2 :unID=unID+1

mul2 A/0.467201, B/0.467201
set line_type lineTypeAttribute_1
pen penAttribute_1
fill fillAttribute_1
poly2_b{5} 5, 3, 1, 3, penAttribute_1, penAttribute_2,
0, 0, 1, 0, 0, 1, 0,
-0.233600530869, 2.860781424079E-17, 33,
0, 1.430390712039E-17, 900,
0, 180, 4033,
0, 1.430390712039E-17, 900,
0, 180, 4033
!_____________________________________
zPos is a length parameter
and the script creates a moveable hotspot that you can drag vertically and change the text and the pen at each position.
Means you dont have to open the object dialogue to change the settings its all done through the moving hotspot.
all the above is in the Master script and the parameters are in the screenshot

Attachments:
Viewing 15 posts - 1 through 15 (of 30 total)