How to position, move, arrange and scale 2D and 3D elements in GDL space using transformation stacks
05. Basic 2D elements
“Starter” pack of simple commands for 2D element creation
06. Basic 3D elements
“Starter” pack of simple commands for 3D element creation
07. Additional status codes
More ways to customize your polygon elements
08. Subroutines, macro objects
Script and function organization techniques in GDL
09. Parameter logic
Parameter value manipulation: value lists, value ranges, parameter connections and context