How to position, move, arrange and scale 2D and 3D elements in GDL space using transformation stacks
05. Basic 2D elements
“Starter” pack of simple commands for 2D element creation

06. Basic 3D elements
“Starter” pack of simple commands for 3D element creation

07. Additional status codes
More ways to customize your polygon elements

08. Subroutines, macro objects
Script and function organization techniques in GDL

09. Parameter logic
Parameter value manipulation: value lists, value ranges, parameter connections and context
