Draft version
Please consider when you read it.
Please consider when you read it.
Base shaders
Blend shaders
Available blend shaders:
Folder
Name | Description | Type | Default | Range |
---|---|---|---|---|
Shaders | Shaders | BaseShader | Click on type… |
Simple shaders
Available simple shaders:
- Ambient Occlusion
- Art
- Backlight
- Brick
- Cel
- Chan Lum
- Checkerboard
- Cloud
- Color
- Colorizer
- Cyclone
- Distorter
- Earth
- Falloff
- Filter
- Flame
- Fresnel
- Fusion
- Galaxy
- Gradient
- Hatch
- Image
- Layer
- Lumas
- Marble
- Metal
- Noise
- Normal Direction
- Normalizer
- Pavement
- Pixel
- Planet
- Posterizer
- Projector
- Rust
- Simple Noise
- Simple Turbulence
- Spectral
- Spot
- Starfield
- Sunburst
- Tiles
- Venus
- Water
- Weathering
- Wood
Ambient Occlusion
Name | Description | Type | Default | Range |
---|---|---|---|---|
Gradient | Color | GradientRGB | Click on type… | |
MinRayLength | Min Ray Length | Length | 0.0 | |
MaxRayLength | Max Ray Length | Length | 1.0 | |
Dispersion | Dispersion | Percent | 1.0 | 0.0…1.0 |
Accuracy | Accuracy | Percent | 0.5 | 0.0…1.0 |
MinSamples | Min Samples | Integer | 10 | 1…10000 |
MaxSamples | Max Samples | Integer | 64 | 1…10000 |
Contrast | Contrast | Percent | 0.0 | -1.0…1.0 |
UseSkyEnvironment | Use Sky Environment | Boolean | 0 | |
EvaulateTransp | Evaluate Transparency | Boolean | 0 | |
SelfShadowingOnly | Self Shadowing Only | Boolean | 0 |
Art
Name | Description | Type | Default | Range |
---|---|---|---|---|
Texture | Texture | SimpleShader | Click on type… | |
UseBump | Use Bump | Boolean | 0 | |
Space | Space | ArtSpaceEnum | World | Click on type… |
Scale | Scale | Percent | 1.0 | |
Rotate | Rotate | Angle | 0 | -360…360 |
ScaleU | Scale U | Percent | 1.0 | |
ScaleV | Scale V | Percent | 1.0 | |
UseShadows | Use Shadows | Boolean | 0 | |
ShadowText | Shadow Texture | SimpleShader | Click on type… | |
UseBackFace | Use Back Face | Boolean | 0 | |
BackfaceText | Back Face Texture | SimpleShader | Click on type… |
Backlight
Name | Description | Type | Default | Range |
---|---|---|---|---|
Algorithm | Algorithm | BacklightAlgorithmEnum | Internal | Click on type… |
Color | Color | RGB | 1.0, 1.0, 1.0 | |
Illum | illumination | Percent | 0.8 | 0.0…10.0 |
Roughness | Roughness | Percent | 1.0 | 0.0…2.0 |
ShadowInt | Shadow Intensity | Percent | 0.6 | 0.0…1.0 |
Clip | Clip | Boolean | 0 | |
Contrast | Contrast | Percent | 0.0 | -5.0…5.0 |
Brick
Name | Description | Type | Default | Range |
---|---|---|---|---|
Scale | Scale | Percent | 0.25 | |
Width | Brick Width | Percent | 0.5 | |
Height | Brick Height | Percent | 0.25 | |
Shift | Shift | Percent | 0.5 | |
ResetNth | Reset nth Row | Integer | 0 | |
HalfWNth | Half Width every nth Row | Integer | 0 | |
HalfShift | Shift Half Width | Percent | 0.5 | |
Balance | Balance Alt Color Period | Boolean | 1 | |
BrickColor | Brick Color | GradientRGB | Click on type… | |
BrickTexture | Brick Texture | SimpleShader | Click on type… | |
BrickTextureDet | Brick Texture Details | BrTexDet | Click on type… | |
AltBrickColor | Alt. Brick Color | GradientRGB | Click on type… | |
AltBrickText | Alt. Texture | SimpleShader | Click on type… | |
AltBrickTextureDet | Alt. Texture Details | AltTexDet | Click on type… | |
AltColNthRow | Alt. Color nth Row | Integer | 7 | |
AltColNthCol | Alt. Color nth Col | Integer | 0 | |
BrickNoiseScale | Brick Noise Scale | Percent | 0.5 | |
BrickDetail | Brick Detail | Percent | 0.025 | 0.0…1.0 |
BrickDetScale | Brick Detail Scale | Percent | 0.75 | |
GapColor | Gap Color | GradientRGB | Click on type… | |
GapTexture | Gap Texture | SimpleShader | Click on type… | |
GapTextureDet | Gap Texture Details | GapTexDet | Click on type… | |
GapNoiseScale | Gap Noise Scale | Percent | 0.005 | |
GapSize | Gap Size | Percent | 0.025 | |
GapDepth | Gap Depth | Percent | 0.05 | |
GapGroove | Gap Groove | Percent | 0.2 | -1.0…1.0 |
GapSizeVar | Gap Size Variation | Percent | 0.9 | 0.0…1.0 |
GapSizeVarScale | Gap Size Variation Scale | Percent | 0.25 | |
EnableDirt | Enable Dirt | Boolean | 0 | |
EnableBrickDirt | Enable Brick Dirt | Boolean | 1 | |
EnableGapDirt | Enable Gap Dirt | Boolean | 1 | |
DirtOpacity | Dirt Opacity | Percent | 1.0 | 0.0…1.0 |
DirtBrickBlend | Dirt Brick Blend | Percent | -0.5 | -1.0…1.0 |
DirtGapBlend | Dirt Gap Blend | Percent | -0.5 | -1.0…1.0 |
DirtColor | Dirt Color | GradientRGBA | Click on type… | |
DirtColScale | Dirt Color Scale | Percent | 1.0 | |
DirtShift | Dirt Shift | PercentVector | 0.0, 0.0, 0.0 | |
DirtOpScale | Dirt Opacity Scale | Percent | 1.0 | |
DirtOctaves | Dirt Octaves | Float | 8.0 | 0.0…10.0 |
DirtTexture | Dirt Texture | SimpleShader | Click on type… | |
DirtColText | Dirt Color Texture | SimpleShader | Click on type… | |
DirtColTextDet | Dirt Texture Details | DirtTexDet | Click on type… | |
DirtRain | Rain | Percent | 0.0 | |
DirtRainSampl | Rain Samples | Integer | 8 | |
DirtBlurColor | Blur Color Texture | Boolean | 1 |
Cel
Name | Description | Type | Default | Range |
---|---|---|---|---|
Shadow | Shadow | GradientRGB | Click on type… | |
Diffuse | Diffuse | GradientRGB | Click on type… | |
Specular | Specular | GradientRGB | Click on type… | |
Illumination | Illumination | GradientGS | Click on type… | |
UseBump | Use Bump | Boolean | 0 | |
UseBackface | Use Backfacing | Boolean | 0 | |
UseCamera | Use Camera | Boolean | 1 | |
UseLights | Use Lights | Boolean | 0 | |
UseSpecular | Use Specular | Boolean | 0 | |
UseIllum | Use Illumination | Boolean | 0 | |
UseLightColor | Use Light Color | Boolean | 0 | |
UseShadows | Use Shadows | Boolean | 0 | |
ShadowType | Shadows Type | CelShadowTypeEnum | Multiply | Click on type… |
ShadowMode | Shadows Mode | CelShadowModeEnum | Normal | Click on type… |
InvertSha | Invert Shadow | Boolean | 0 |
Chan Lum
Name | Description | Type | Default | Range |
---|---|---|---|---|
Samples | Samples | Integer | 8 | 1…1024 |
InitialOffset | Initial Offset | Length | 0.01 | |
SampleRadius | Sample Radius | Length | 0.2 | |
SampleType | Sample Type | ChanLumSampleTypeEnum | Area | Click on type… |
Stochastic | Stochastic | Boolean | 1 | |
Gaussian | Gaussian | Boolean | 1 | |
Shadows | Shadows | Boolean | 1 | |
Seed | Seed | Integer | 100000 | -100000…100000 |
Checkerboard
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color1 | Color 1 | RGB | 1.0, 1.0, 1.0 | |
Color2 | Color 2 | RGB | 0.0, 0.0, 0.0 | |
UFrequency | U Frequency | Float | 1.0 | |
VFrequency | V Frequency | Float | 1.0 |
Cloud
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
UFrequency | U Frequency | Float | 1.0 | |
VFrequency | V Frequency | Float | 1.0 | |
Level | Level | Percent | 0.5 | 0.0…1.0 |
Color
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | RGB | 1.0, 1.0, 1.0 | |
Brightness | Brightness | Percent | 1.0 | 0.0…100 |
Colorizer
Name | Description | Type | Default | Range |
---|---|---|---|---|
Input | Input | ColorizerInputEnum | Luminance | Click on type… |
Cycle | Cycle | Boolean | 0 | |
Texture | Texture | SimpleShader | Click on type… | |
Gradient | Gradient | GradientRGB | Click on type… |
Cyclone
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
Frequency | Frequency | Float | 1.0 | |
Rotation | Rotation | Float | 1.0 | |
Level | Level | Percent | 0.5 | 0.0…1.0 |
Distorter
Name | Description | Type | Default | Range |
---|---|---|---|---|
Type | Type | DisorterTypeEnum | Directional | Click on type… |
Wrap | Wrap | DisorterWrapEnum | Cycle | Click on type… |
Amount | Amount | Percent | 1.0 | |
X | X | Percent | 0.1 | |
Y | Y | Percent | 0.1 | |
Z | Z | Percent | 0.1 | |
Delta | Delta | Percent | 1.0 | |
Step | Step | Percent | 1.0 | 0.0…10.0 |
Texture | Texture | SimpleShader | Click on type… | |
Distorter | Distorter | SimpleShader | Click on type… |
Earth
Name | Description | Type | Default | Range |
---|---|---|---|---|
SeaLevel | Sea Level | RGB | 0.0, 0.5, 1.0 | |
LandLevel | Land Level | RGB | 0.0, 0.5, 0.0 | |
Mountain Level | Mountain Level | RGB | 0.75, 0.75, 0.75 | |
Frequency | Frequency | Float | 1.0 | |
Level | Level | Percent | 0.5 | 0.0…1.0 |
Falloff
Name | Description | Type | Default | Range |
---|---|---|---|---|
Direction | Direction | Vector | 0.0, 1.0, 0.0 | |
Space | Space | FalloffSpaceEnum | Object | Click on type… |
UseBump | Use Bump | Boolean | 1 | |
Gradient | Gradient | GradientRGB | Click on type… |
Filter
Name | Description | Type | Default | Range |
---|---|---|---|---|
Texture | Texture | SimpleShader | Click on type… | |
HUE | HUE | Angle | 0.0 | 0.0…360.0 |
Saturation | Saturation | Percent | 0.0 | -1.0..1.0 |
Lightness | Lightness | Percent | 0.0 | -1.0..1.0 |
Colorize | Colorize | Boolean | 0 | |
Brightness | Brightness | Percent | 0.0 | -1.0..1.0 |
Contrast | Contrast | Percent | 0.0 | -1.0..1.0 |
Gamma | Gamma | Float | 1.0 | 0.1..100.0 |
Clip | Enable Clipping | Boolean | 0 | |
LowClip | Low Clip | Percent | 0.0 | 0.0..100.0 |
HighClip | High Clip | Percent | 1.0 | 0.0..100.0 |
Fire
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
UFrequency | U Frequency | Float | 1.0 | |
VFrequency | V Frequency | Float | 1.0 | |
TFrequency | T Frequency | Float | 1.0 | |
Turbulence | Turbulence | Float | 1.0 |
Flame
TFrequencyT FrequencyFloat1.0
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
Turbulence | Turbulence | Float | 1.0 |
Fresnel
Name | Description | Type | Default | Range |
---|---|---|---|---|
UseBump | Use Bump | Boolean | 1 | |
Render | Render | FresnelRenderEnum | FrontAndBlack | Click on type… |
Gradient | Gradient | GradientRGB | Click on type… | |
Physical | Physical | Boolean | 0 | |
Preset | Preset | PhysicalFresnelPresetEnum | Water | Click on type… |
IOR | IOR | Float | 1.33283 | |
Invert | Invert | Boolean | 0 |
Fusion
Name | Description | Type | Default | Range |
---|---|---|---|---|
Mode | Mode | FusionModeEnum | Normal | Click on type… |
Blend | Blend | Percent | 1.0 | 0.0…1.0 |
UseMask | Use Mask | Boolean | 0 | |
InvMask | Invert Mask | Boolean | 0 | |
InvOutput | Invert Output | Boolean | 0 | |
BlendTxt | Blend Texture | SimpleShader | Click on type… | |
MaskTxt | Mask Texture | SimpleShader | Click on type… | |
BaseTxt | Base Texture | SimpleShader | Click on type… |
Galaxy
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
Angle | Angle | Angle | 360.0 | |
SpiralArms | Spiral Arms | Float | 4.0 |
Gradient
Name | Description | Type | Default | Range |
---|---|---|---|---|
Gradient | Gradient | GradientRGB | Click on type… | |
Type | Type | GradientTypeEnum | 2D_U | Click on type… |
Cycle | Cycle | Boolean | 1 | |
Start | Start | LengthVector | -1.0, 0.0, 0.0 | |
End | End | LengthVector | 1.0, 0.0, 0.0 | |
Radius | Radius | Length | 1.0 | |
Turbulence | Turbulence | Percent | 0.0 | 0.0…1.0 |
Octaves | Octaves | Float | 5.0 | 0.0…10.0 |
Scale | Scale | Percent | 1.0 | |
Frequency | Frequency | Float | 0.0 | |
Seed | Seed | Integer | 0 | -2147483647…2147483647 |
Angle | Angle | Angle | 0.0 | |
Absolute | Absolute | Boolean | 0 | |
Space | Space | GradientSpaceEnum | Object | Click on type… |
Hatch
Name | Description | Type | Default | Range |
---|---|---|---|---|
Texture | Texture | SimpleShader | Click on type… | |
TileUV | Tile UV | Boolean | 0 | |
Rotational | Rotational | Boolean | 0 | |
Scale | Scale | Percent | 1.0 | |
RotateUV | Rotate UV | Angle | 0.0 | -360.0…360.0 |
OffsetU | Offset U | Percent | 0.0 | |
OffsetV | Offset V | Percent | 0.0 | |
Density | Density | Percent | 0.6 | |
DensityU | Density U | Percent | 1.0 | |
DensityV | Density V | Percent | 1.0 | |
ScatterU | Scatter U | Percent | 0.1 | |
ScatterV | Scatter V | Percent | 0.1 | |
SpacingU | Spacing U | Percent | 0.0 | |
SpacingUVar | Spacing U Variation | Percent | 0.0 | |
SpacingV | Spacing V | Percent | 0.0 | |
SpacingVVar | Spacing V Variation | Percent | 0.0 | |
ScaleU | Scale U | Percent | 1.0 | |
ScaleUVar | Scale U Variation | Percent | 0.1 | |
ScaleV | Scale V | Percent | 1.0 | |
ScaleVVar | Scale V Variation | Percent | 0.1 | |
Rotate | Rotate | Angle | 0.0 | 0.0…360.0 |
Crosses | Crosses | Boolean | 0 | |
CrossRotation | Cross Rotation | Angle | 90.0 | -360.0…360.0 |
DarkStrokeCol | Dark Stroke Color | RGB | 0.0, 0.0, 0.0 | |
LightStrokeCol | Light Stroke Color | RGB | 1.0, 1.0, 1.0 | |
BackgroundCol | Background Color | RGB | 1.0, 1.0, 1.0 | |
ShowDStrokes | Show Dark Strokes | Boolean | 1 | |
ShowLStrokes | Show Light Strokes | Boolean | 0 | |
ShadeLevels | Shade Levels | Integer | 1 | 1…20 |
Threshold | Threshold | Percent | 0.8 | 0.0…1.0 |
Shadow | Shadow | GradientGS | Click on type… | |
Diffuse | Diffuse | GradientGS | Click on type… | |
Specular | Specular | GradientGS | Click on type… | |
Illumination | Illumination | GradientGS | Click on type… | |
UseBump | Use Bump | Boolean | 0 | |
UseCamera | Use Camera | Boolean | 0 | |
UseLights | Use Lights | Boolean | 0 | |
UseSpecular | Use Specular | Boolean | 0 | |
UseIllum | Use Illumination | Boolean | 0 | |
UseShadow | Use Shadow | Boolean | 0 | |
ModContrast | Modifies Contrast | Boolean | 0 |
Image
Name | Description | Type | Default | Range |
---|---|---|---|---|
File | File Name | String | ||
Sampling | Sampling | SamplingEnum | MIP | Click on type… |
Exposure | Exposure | Float | 0.0 | -25.0…25.0 |
HDRGamma | HDR Gamma | Float | 1.0 | 0.0…100.0 |
BlackPoint | Black Point | Float | 0.0 | 0.0…100.0 |
WhitePoint | White Point | Float | 1.0 | 0.0…100.0 |
AlphaOnly | Use Alpha Channel Only | Boolean | 0 | |
MirrorX | Mirror on X Axis | Boolean | 0 | |
MirrorY | Mirror on Y Axis | Boolean | 0 |
Layer
Name | Description | Type | Default | Range |
---|---|---|---|---|
Shaders | Shaders | BaseShader | Click on type… |
Lumas
Name | Description | Type | Default | Range |
---|---|---|---|---|
DiffActive | Diffuse Active | Boolean | 1 | |
DiffColor | Diffuse Color | RGB | 0.8, 0.8, 0.8 | |
DiffAlgorithm | Diffuse Algorithm | LumasAlgorithmEnum | Internal | Click on type… |
DiffRoughness | Diffuse Roughness | Percent | 1.0 | 0.0…2.0 |
DiffIllum | Diffuse Illumination | Percent | 0.6 | 0.0…10.0 |
DiffContrast | Diffuse Contrast | Percent | 0.0 | -10.0…10.0 |
Spec1Active | Specular 1 Active | Boolean | 1 | |
Spec1Color | Specular 1 Color | RGB | 1.0, 1.0, 1.0 | |
Spec1Intensity | Specular 1 Intensity | Percent | 1.25 | 0.0…10.0 |
Spec1Size | Specular 1 Size | Percent | 0.005 | 0.0…2.0 |
Spec1Contrast | Specular 1 Contrast | Percent | 0.0 | 0.0…1.0 |
Spec1Glare | Specular 1 Glare | Percent | 2.0 | 0.0…10.0 |
Spec1Falloff | Specular 1 Falloff | Percent | 1.0 | |
Spec2Active | Specular 2 Active | Boolean | 1 | |
Spec2Color | Specular 2 Color | RGB | 0.5, 0.5, 0.5 | |
Spec2Intensity | Specular 2 Intensity | Percent | 0.5 | 0.0…10.0 |
Spec2Size | Specular 2 Size | Percent | 0.05 | 0.0…2.0 |
Spec2Contrast | Specular 2 Contrast | Percent | 0.0 | 0.0…1.0 |
Spec2Glare | Specular 2 Glare | Percent | 2.0 | 0.0…10.0 |
Spec2Falloff | Specular 2 Falloff | Percent | 0.5 | |
Spec3Active | Specular 3 Active | Boolean | 1 | |
Spec3Color | Specular 3 Color | RGB | 0.2, 0.2, 0.2 | |
Spec3Intensity | Specular 3 Intensity | Percent | 0.5 | 0.0…10.0 |
Spec3Size | Specular 3 Size | Percent | 0.85 | 0.0…2.0 |
Spec3Contrast | Specular 3 Contrast | Percent | 0.0 | 0.0…1.0 |
Spec3Glare | Specular 3 Glare | Percent | 0.75 | 0.0…10.0 |
Spec3Falloff | Specular 3 Falloff | Percent | 0.5 | |
Anisotropy | Anisotropy | Boolean | 0 | |
Projection | Projection | LumasAlgorithmEnum | ShrinkWrap | Click on type… |
ProjScale | Projection Scale | Percent | 1.0 | 0.0…10.0 |
RoughnessX | X Roughness | Percent | 7.0 | |
RoughnessY | Y Roughness | Percent | 1.0 | |
RoughSpecular1 | Specular 1 | Boolean | 1 | |
RoughSpecular2 | Specular 2 | Boolean | 1 | |
RoughSpecular3 | Specular 3 | Boolean | 1 | |
Amplitude | Amplitude | Percent | 0.5 | 0.0..1.0 |
Scale | Scale | Percent | 0.5 | |
Length | Length | Percent | 5.0 | |
Attenuation | Attenuation | Percent | 1.0 | |
AttenSpecular1 | Specular 1 | Boolean | 1 | |
AttenSpecular2 | Specular 2 | Boolean | 1 | |
AttenSpecular3 | Specular 3 | Boolean | 1 |
Marble
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
Frequency | Frequency | Vector | 1.0, 1.0, 1.0 | |
Turbulence | Turbulence | Percent | 1.0 | 0.0…1.0 |
Metal
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
Frequency | Frequency | Float | 1.0 |
Noise
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color1 | Color 1 | RGB | 0.0, 0.0, 0.0 | |
Color2 | Color 2 | RGB | 1.0, 1.0, 1.0 | |
Seed | Seed | Integer | 665 | -100000…100000 |
Noise | Noise | NoiseShaderNoisesEnum | Noise | Click on type… |
Octaves | Octaves | Float | 5.0 | 0.0…20.0 |
Space | Space | NoiseSpaceEnum | Texture | -100000…100000 |
GlobalScale | Global Scale | Percent | 1.0 | |
RelativeScale | Relative Scale | PercentVector | 1.0, 1.0, 1.0 | |
DetailAtt | Detail Attenuation | Percent | 1.0 | |
Delta | Delta | Percent | 1.0 | |
Absolute | Absolute | Boolean | 0 | |
Cycles | Cycles | Float | 0.0 | 0.0…100000000.0 |
LowClip | Low Clip | Percent | 0.0 | 0.0…1.0 |
HighClip | High Clip | Percent | 1.0 | 0.0…1.0 |
Brightness | Brightness | Percent | 0.0 | -1.0…1.0 |
Contrast | Contrast | Percent | 0.0 | -1.0…1.0 |
Normal Direction
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color1 | Color 1 | RGB | 1.0, 1.0, 1.0 | |
Color2 | Color 2 | RGB | 0.0, 0.0, 0.0 |
Normalizer
Name | Description | Type | Default | Range |
---|---|---|---|---|
Texture | Texture | SimpleShader | Click on type… | |
Strength | Strength | Float | 0.5 | |
Filter | Filter | NormFilterEnum | Condensed | Click on type… |
Invert | Invert | Boolean | 0 | |
Delta | Delta | Float | 1.0 | |
ClampUV | Clamp UV | Boolean | 0 |
Pavement
Name | Description | Type | Default | Range |
---|---|---|---|---|
Scale | Scale | Percent | 1.0 | |
Seed | Seed | Integer | 333 | 0…2147483647 |
GapSize | Gap Size | Percent | 0.08 | 0.0…1.0 |
GapSoft | Gap Soft | Percent | 0.15 | 0.0…2.0 |
Crookedness | Crookedness | Percent | 0.0 | |
CrookScale | Crookedness Scale | Percent | 1.0 | |
StoneColor | Stone Color | GradientRGB | Click on type… | |
RoughStruct | Rough Structure | Percent | 0.5 | 0.0…1.0 |
FineStruct | Fine Structure | Percent | 0.15 | 0.0…1.0 |
GapColor | Gap Color | GradientRGB | Click on type… | |
GrainyGaps | Grainy Gaps | Percent | 0.3 | 0.0…1.0 |
ContGrain | Contrast Grain | Boolean | 0 | |
SmudgyColor | Smudgy Color | GradientRGB | Click on type… | |
SmudgyEdges | Smudgy Edges | Percent | 0.8 | 0.0…1.0 |
SmudgySize | Smudgy Edges Size | Percent | 0.45 | 0.0…1.0 |
Pixel
Name | Description | Type | Default | Range |
---|---|---|---|---|
Texture | Texture | SimpleShader | Click on type… | |
Smooth | Smooth | Boolean | 0 | |
TilesU | Tiles U | Float | 10.0 | |
TilesV | Tiles V | Float | 10.0 |
Planet
Name | Description | Type | Default | Range |
---|---|---|---|---|
Type | Type | PlanetTypeEnum | Saturn | Click on type… |
Posterizer
Name | Description | Type | Default | Range |
---|---|---|---|---|
Texture | Texture | SimpleShader | Click on type… | |
Levels | Levels | Integer | 5 | 1…40 |
Filter | Filter Width | Float | 0.1 | 0.0…2.0 |
Projector
Name | Description | Type | Default | Range |
---|---|---|---|---|
Texture | Texture | SimpleShader | Click on type… | |
Projection | Projection | ProjectorProjectionEnum | Spherical | Click on type… |
OffsetX | Offset X | Percent | 0.0 | |
OffsetY | Offset Y | Percent | 0.0 | |
LengthX | Length X | Percent | 1.0 | |
LengthY | Length Y | Percent | 1.0 | |
Tile | Tile | Boolean | 1 | |
Seamless | Seamless | Boolean | 0 | |
Position | Position | LengthVector | 0.0, 0.0, 0.0 | |
Size | Size | PercentVector | 1.0, 1.0, 1.0 | |
Rotation | Rotation | AngleVector | 0.0, 0.0, 0.0 |
Rust
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
Rust | Rust | Percent | 0.4 | 0.0…1.0 |
Frequency | Frequency | Float | 1.0 |
Simple Noise
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
UFrequency | U Frequency | Float | 1.0 | |
VFrequency | V Frequency | Float | 1.0 |
Simple Turbulance
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
UFrequency | U Frequency | Float | 1.0 | |
VFrequency | V Frequency | Float | 1.0 | |
Octaves | Octaves | Float | 4.0 | 0.0…10.0 |
Spectral
Name | Description | Type | Default | Range |
---|---|---|---|---|
Intensity | Intensity | Percent | 2.0 | |
Variation | Variation | Percent | 1.0 | |
OutOfRange | Out Of Range Type | SpectralOutOfRangeEnum | Stop | Click on type… |
Spectrum | Spectrum | GradientRGB | Click on type… | |
UseCDeffect | Use CD effect | Boolean | 0 | |
Width | Width | Percent | 1.5 | |
WFactor | W Factor | Percent | 1.0 | |
DiffIntens | Diffuse Intensity | Percent | 0.3 | |
DiffVariat | Diffuse Variation | Percent | 0.5 | |
FrontSide | Front Side | SpectralFrontSideEnum | ZX | Click on type… |
Spot
Name | Description | Type | Default | Range |
---|---|---|---|---|
Shape | Shape | SpotShapeEnum | Circle | Click on type… |
Texture | Texture | SimpleShader | Click on type… | |
GapColor | Gap Color | RGB | 1.0, 1.0, 1.0 | |
SpotColor | Spot Color | RGB | 0.0, 0.0, 0.0 | |
Scale | Scale | Percent | 1.0 | |
U | U | Percent | 1.0 | |
V | V | Percent | 1.0 | |
Rotate | Rotate | Angle | 0.0 | 0.0…360.0 |
Shadow | Shadow | GradientGS | Click on type… | |
Diffuse | Diffuse | GradientGS | Click on type… | |
Specular | Specular | GradientGS | Click on type… | |
Illumination | Illumination | GradientGS | Click on type… | |
UseCamera | Use Camera | Boolean | 1 | |
UseLights | Use Lights | Boolean | 0 | |
UseSpecular | Use Specular | Boolean | 0 | |
UseIllum | Use Illumination | Boolean | 0 | |
UseShadows | Use Shadows | Boolean | 0 |
Starfield
No parameters for this type.
Sunburst
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
RFreq | R Frequency | Float | 1.0 | |
AFreq | A Frequency | Float | 1.0 | |
TFreq | T Frequency | Float | 1.0 | |
Turbulence | Turbulence | Float | 1.0 | |
Radius | Radius | Percent | 0.5 | 0.0…1.0 |
Height | Height | Percent | 0.5 | 0.0…1.0 |
Tiles
Name | Description | Type | Default | Range |
---|---|---|---|---|
GroutColor | Grout Color | RGB | 0.0, 0.0, 0.0 | |
TilesColor1 | Tiles Color 1 | RGB | 0.5, 0.0, 0.0 | |
TilesColor2 | Tiles Color 2 | RGB | 0.5, 0.5, 0.5 | |
TilesColor3 | Tiles Color 3 | RGB | 0.0, 0.0, 0.5 | |
Pattern | Pattern | TilesPatternEnum | Squares | Click on type… |
GroutWidth | Grout Width | Percent | 0.05 | 0.0…1.0 |
BevelWidth | Bevel Width | Percent | 0.3 | 0.0…1.0 |
SmoothBevel | Smooth Bevel | Boolean | 1 | |
RandomizeColor | Randomize Color | Boolean | 0 | |
Orientation | Orientation | TilesOrientationEnum | U | Click on type… |
GlobalScale | Global Scale | Percent | 1.0 | |
UScale | U Scale | Percent | 1.0 | |
VScale | V Scale | Percent | 1.0 | |
RadialScale | Radial Scale | Percent | 1.0 | |
Rotate | Rotate | Angle | 0.0 | |
Delta | Delta | Percent | 1.0 |
Venus
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
Frequency | Frequency | Vector | 1.0, 1.0, 1.0 | |
Rotation | Rotation | Angle | 30.0 |
Water
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
UFrequency | U Frequency | Float | 1.0 | |
VFrequency | V Frequency | Float | 0.5 | |
TFrequency | T Frequency | Float | 1.0 | |
Wind | Wind | Float | 1.0 |
Weathering
Name | Description | Type | Default | Range |
---|---|---|---|---|
Texture | Texture | SimpleShader | Click on type… | |
Direction | Direction | WeathDirEnum | PlusU | Click on type… |
Intensity | Intensity | Percent | 0.2 | |
Smoothness | Smoothness | Integer | 16 | 4…1024 |
Weighting | Weighting | WeathWeighEnum | None | |
Clamp | Clamp UV coords | Boolean | 0 | |
IntShader | Intensity Shader | SimpleShader | Click on type… | |
Strength | Strength | Percent | 1.0 | 0.0…1.0 |
Wood
Name | Description | Type | Default | Range |
---|---|---|---|---|
Color | Color | GradientRGB | Click on type… | |
Scale | Scale | Percent | 1.0 | |
Stretch | Stretch | Float | 20.0 | |
RingScale | Ring Scale | Percent | 0.05 | |
Grainy | Grainy | Percent | 0.3 | |
GrainScale | Grain Scale | Percent | 0.01 | |
Wavy | Wavy | Percent | 0.5 | |
WavyScale | Wavy Scale | Percent | 0.5 | |
Shift | Shift | Float | 0.0 | |
AnnualRings | Annual Rings | Boolean | 0 | |
WavyRings | Wavy Rings | Percent | 0.5 | |
WavyRingsScale | Wavy Rings Scale | PercentVector | 0.5, 0.5, 0.5 |