Basics of programming, structure of a library part, 3D modelling basics.
Starting Out
Begin learning GDL.
Scripting
Every library part described with GDL has scripts, which are lists of the actual GDL commands that construct the 3D shape and the 2D symbol.
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3D Generation
Modeling basics and the 3D space.
Interpreting and analyzing scripts
GDL interpreter and script analysis.