image_​​fill origin

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This topic contains 1 reply, has 1 voice, and was last updated by  Joachim Sühlo 9 months, 2 weeks ago.

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  • #2914

    Joachim Sühlo
    Participant

    Is it possible to adjust the origin of an image_fill in a 2D-Script of an object?

    GDL Object Developer
    b-prisma
    MAC OSx 10.11

  • #2915

    Joachim Sühlo
    Participant

    Quite simple: Use POLY2_B{n}

    GDL Object Developer
    b-prisma
    MAC OSx 10.11

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