image_​​fill origin

Home Forums Problems and solutions in GDL Others image_​fill origin

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    • #2914
      Joachim Sühlo
      Participant

      Is it possible to adjust the origin of an image_fill in a 2D-Script of an object?

      GDL Object Developer
      b-prisma
      MAC OSx 10.12

    • #2915
      Joachim Sühlo
      Participant

      Quite simple: Use POLY2_B{n}

      GDL Object Developer
      b-prisma
      MAC OSx 10.12

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