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Reply To: Status code: sharp to smooth

Home › Forums › Problems and solutions in GDL › 3D modelling › Status code: sharp to smooth › Reply To: Status code: sharp to smooth

April 15, 2019 at 09:40 #4668
Péter Baksa
Keymaster

Hi,

the trick is CPRISM_{3} with mask 8.

CPRISM_{3} 0, 0, 0,
		8, 7, 1,
		0,	0,	0, 15,		0,
		0,	1,	0, 15,		0,
		0.25,	1,	0, 15,		0,
		0.5,	1,	0, 900,		0,
		0,	180,	0, 4015,	0,
		1,	1,	0, 15,		0,
		1,	0,	0, 15,		0

Péter Baksa
Library Platform, Software Engineer
GRAPHISOFT SE

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