image_fill origin Home › Forums › Problems and solutions in GDL › Others › image_fill origin Search for: This topic has 1 reply, 1 voice, and was last updated 7 years, 11 months ago by Joachim Sühlo. Viewing 1 reply thread Author Posts December 8, 2016 at 11:28 #2914 Joachim SühloParticipant Is it possible to adjust the origin of an image_fill in a 2D-Script of an object? GDL Object Developer b-prisma MAC OSx 10.14 December 8, 2016 at 20:02 #2915 Joachim SühloParticipant Quite simple: Use POLY2_B{n} GDL Object Developer b-prisma MAC OSx 10.14 Author Posts Viewing 1 reply thread The forum ‘Others’ is closed to new topics and replies.