I need to somehow generate a script that lists one by one the same way growing furniture.
For example put the object “table” and the script assigns the number 01; then I put another “table” (equal) and the script assigns the numer 02 …
the script must be layered to recognize few equals “table” is, and assign a numbering increasingly as they are placed.
This is possible?
There is no solution in GDL for that: an object does not know anything about previously placed objects.
I think you should use the ID instead, which makes this increasing for you automatically, and you can check the ID from your scripts and draw that from 2d script.