I feel this is a bug as it works in all older version and is documented in the GDL reference guide that it should work (see attachment).
If the ‘method’ variable is set to ‘0’ (i.e. invalid variable) then it should default to ‘2’ but it doesn’t.
It just doesn’t project anything at all and gives no error messages.
So … PROJECT2 3, 270, 0 … doesn’t work.
Same for … PROJECT2{2} 3, 270, 0
Barry.
Versions 6.5 to 22
Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
Dell Precision M6800 - i7 4700MQ @ 2.40GHz, 16GB RAM, AMD FirePro M6100 (2GB), Windows 7 64bit