PROJECT2 bug in version 20

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    • #2679
      Barry Kelly
      Participant

      I feel this is a bug as it works in all older version and is documented in the GDL reference guide that it should work (see attachment).

      If the ‘method’ variable is set to ‘0’ (i.e. invalid variable) then it should default to ‘2’ but it doesn’t.
      It just doesn’t project anything at all and gives no error messages.

      So … PROJECT2 3, 270, 0 … doesn’t work.
      Same for … PROJECT2{2} 3, 270, 0

      Barry.

      Attachments:

      Versions 6.5 to 22
      Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
      Dell Precision M6800 - i7 4700MQ @ 2.40GHz, 16GB RAM, AMD FirePro M6100 (2GB), Windows 7 64bit

    • #2682
      Dominika Bobály
      Keymaster

      Thank you for the report, our in-house investigation confirmed the bug as well. We will take care of it in the normal process.

      Dominika Bobály
      Product Manager
      GRAPHISOFT SE

    • #2683
      Barry Kelly
      Participant

      Thank you Dominika.

      Barry.

      Versions 6.5 to 22
      Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
      Dell Precision M6800 - i7 4700MQ @ 2.40GHz, 16GB RAM, AMD FirePro M6100 (2GB), Windows 7 64bit

      • #2778
        Dominika Bobály
        Keymaster

        Barry,

        the bug has been fixed, it will be included in one of the upcoming regular updates (probably the next). Thanks again for the report.

        Dominika Bobály
        Product Manager
        GRAPHISOFT SE

    • #2781
      Barry Kelly
      Participant

      Thanks for the fix.
      Barry.

      Versions 6.5 to 22
      Dell XPS- i7-6700 @ 3.4Ghz, 16GB ram, GeForce GTX 960 (2GB), Windows 10
      Dell Precision M6800 - i7 4700MQ @ 2.40GHz, 16GB RAM, AMD FirePro M6100 (2GB), Windows 7 64bit

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