This chapter presents the commands used for generating shapes in 2D from simple forms such as lines and arcs to complex polygons and splines, and the definition of text elements in 2D. It also covers the way binary data is handled in 2D and the projection of the shape created by a 3D script into the 2D view, thereby ensuring coherence between the 3D and 2D appearance of objects. Further commands allow users to place graphic elements into element lists created for calculations.