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Enums
AreaShapeEnum
ArtSpaceEnum
BacklightAlgorithmEnum
BlendModeEnum
BrickBlendModeEnum
CausticsFalloffEnum
CelShadowModeEnum
CelShadowTypeEnum
ChanLumSampleTypeEnum
ColorizerInputEnum
CompostionEnum
DisplacementTypeEnum
DistorterTypeEnum
DistorterWrapEnum
EffectsColorizeInputEnum
EffectsDistortWrapEnum
FalloffEnum
FalloffSpaceEnum
FresnelRenderEnum
FusionModeEnum
GradientSpaceEnum
GradientTypeEnum
HairAAModeEnum
HairShadowTypeEnum
IlluminationModelEnum
InterpolationEnum
LightLensGlowEnum
LightLensReflexEnum
LightNoiseKindEnum
LightNoiseTypeEnum
LightShadowMapSizeEnum
LightTypeEnum
LumasAlgorithmEnum
LumasProjectionEnum
MixModeEnum
NoiseEnum
NoiseShaderNoisesEnum
NoiseSpaceEnum
NormFilterEnum
NormalMethodEnum
PhotometricUnitEnum
PhysicalFresnelPresetEnum
PlanetTypeEnum
ProjectorProjectionEnum
SSSPresetEnum
SamplingEnum
ShadowTypeEnum
SpectralFrontSideEnum
SpectralOutOfRangeEnum
SpecularModeEnum
SpotShapeEnum
TilesOrientationEnum
TilesPatternEnum
VisibleLightEnum
WeathDirEnum
WeathWeighEnum
Enums
AreaShapeEnum
- Disc
- Rectangle
- Sphere
- Cylinder
- Cube
- Hemisphere
- Line
- PCylinder
ArtSpaceEnum
- World
- Camera
- Normal
BacklightAlgorithmEnum
- Internal
- OrenNayar
BlendModeEnum
- Normal
- Multiply
- Screen
- Overlay
- HardLight
- SoftLight
- Dodge
- Burn
- Darken
- Lighten
- Add
- Subtract
- Difference
- Exclusion
- Hue
- Sat
- Color
- Luminance
- Levr
- AlphaMask
BrickBlendModeEnum
- Normal
- Multiply
- Overlay
- Dodge
- Burn
- Lighten
- Darken
- Color
CausticsFalloffEnum
- None
- Linear
- Inverse
- InverseSquare
- InverseCubic
- Step
CelShadowModeEnum
- Normal
- HUE
- Saturation
- Value
CelShadowTypeEnum
- Multiply
- Color
- LightShadow
ChanLumSampleTypeEnum
- Area
- AlongNormal
ColorizerInputEnum
- Luminance
- HUE
- Saturation
- Lightness
- Red
- Green
- Blue
CompostionEnum
- VWL
- VON
- LON
DisplacementTypeEnum
- Intensity
- IntensityCentered
- RedGreen
- RGBLocal
- RGBWorld
DistorterTypeEnum
- Directional
- Bidirectional
- FlowField
DistorterWrapEnum
- None
- Cycle
- Clamp
- Seamless
EffectsColorizeInputEnum
- Luminance
- HUE
- Saturation
- Lightness
- Red
- Green
- Blue
EffectsDistortWrapEnum
- None
- Cycle
- Clamp
- Seamless
FalloffEnum
- None
- InverseSquare
- Linear
- Step
- InverseSquareClamped
FalloffSpaceEnum
- Object
- World
- Camera
FresnelRenderEnum
- FrontOnly
- FrontTrans
- BackOnly
- BackTrans
- FrontAndBack
FusionModeEnum
- Normal
- Multiply
- Screen
- Overlay
- Hard Light
- Soft Light
- Dodge
- Burn
- Darken
- Lighten
- Add
- Subtract
- Difference
- Exclusion
- Hue
- Saturation
- Color
- Luminance
- Levr
GradientSpaceEnum
- Texture
- Object
- World
- Camera
- Screen
- Raster
GradientTypeEnum
- 2D_U
- 2D_V
- 2D_Diag
- 2D_Rad
- 2D_Circ
- 2D_Box
- 2D_Star
- 2D_FourCorner
- 3D_Linear
- 3D_Cylindrical
- 3D_Spherical
HairAAModeEnum
- Smoothing
- Area
- Subpixel
HairShadowTypeEnum
- None
- Auto
- Soft
- Hard
IlluminationModelEnum
- Phong
- Blinn
- OrenNayar
InterpolationEnum
- SmoothKnot
- CubicKnot
- CubicBias
- Linear Knot
- Linear
- None
- ExponentUp
- ExponentDown
LightLensGlowEnum
- Inactive
- Default
- CINEMAR4
- WideAngle
- ZOOM
- HI8
- Camcorder
- SearchLight
- Artifact
- Star1
- Star2
- Star3
- Purple
- FlashLight
- Sun1
- Sun2
- Grey
- Blue1
- Blue2
- Red
- YellowGreen1
- YellowGreen2
- Candle
LightLensReflexEnum
- Inactive
- Default
- CINEMAR4
- WideAngle
- ZOOM
- HI8
- Camcorder
- SearchLight
- Artifact
- Star1
- Star2
- Star3
- Purple
- FlashLight
- Sun1
- Sun2
LightNoiseKindEnum
- None
- Illumination
- VisibleLight
- Both
LightNoiseTypeEnum
- Noise
- SoftTurbulence
- HardTurbulence
- WavyTurbulence
LightShadowMapSizeEnum
- 250
- 500
- 750
- 1000
- 1250
- 1500
- 1750
- 2000
- Custom
LightTypeEnum
- Omni
- Spot
- Area
- Infinite
LumasAlgorithmEnum
- Internal
- OrenNayar
LumasProjectionEnum
- Planar
- AutoPlanar
- ShrinkWarp
- RAutoPlanar
- RPAutoPlanar
- RadialPlanar
- RadialPPlanar
MixModeEnum
- Normal
- Add
- Substract
- Multiply
NoiseEnum
- BoxNoise
- BlisteredTurbulence
- Buya
- CellNoise
- Cranal
- Dents
- DisplTurbulence
- Electric
- FBM
- Fire
- Gaseous
- Hama
- Luka
- ModNoise
- Naki
- Noise
- Nutous
- Ober
- Pezo
- Poxo
- Sema
- Stupl
- Turbulence
- VlNoise
- WavyTurb
- CellVoronoi
- DisplVoronoi
- SparseConv
- Voronoi1
- Voronoi2
- Voronoi3
- Zada
NoiseShaderNoisesEnum
- BoxNoise
- BlisteredTurbulence
- Buya
- CellNoise
- Cranal
- Dents
- DisplTurbulence
- Electric
- FBM
- Fire
- Gaseous
- Hama
- Luka
- ModNoise
- Naki
- Noise
- Nutous
- Ober
- Pezo
- Poxo
- Sema
- Stupl
- Turbulence
- VlNoise
- WavyTurb
- CellVoronoi
- DisplVoronoi
- SparseConv
- Voronoi1
- Voronoi2
- Voronoi3
- Zada
NoiseSpaceEnum
- UV
- Texture
- Object
- World
- Camera
- Screen
- Raster
NormFilterEnum
- Condensed
- Sobel2x
- Sobel4x
NormalMethodEnum
- Tangent
- Object
- World
PhotometricUnitEnum
- lm
- cd
- lx
PhysicalFresnelPresetEnum possible values
- Asphalt
- Beer
- Bronze
- Copper
- Diamond
- Emerald
- Ethanol
- Glass
- Gold
- Iron
- Jade
- Milk
- Pearl
- Plastic
- Plexiglass
- Ruby
- Sapphire
- Silver
- Teflon
- Titanium
- Vegetable
- Water
- WaterIce
- Whiskey
PlanetTypeEnum
- Uranus
- Neptune
- Saturn
- SaturnRing
ProjectorProjectionEnum
- Spherical
- Cylindrical
- Flat
- Cubic
- Frontal
- Spatial
- UVW
- ShrinkWrapping
SSSPresetEnum
- Custom
- Apple
- Chicken
- Cream
- Ketchup
- Marble
- Milk (skim)
- Milk (whole)
- Potato
- Skin (dark)
- Skin (light)
- Spectralon
SamplingEnum
- None
- Circle
- Square
- Alias1
- Alias2
- Alias3
- MIP
- SAT
ShadowTypeEnum
- None
- Soft
- Hard
- Area
SpectralFrontSideEnum
- XY
- YZ
- ZX
SpectralOutOfRangeEnum
- Stop
- Mirror
- Tiling
SpecularModeEnum
- Plastic
- Metal
- Colored
SpotShapeEnum
- Circle
- Diamond
- Checker
- Square
- LinesU
- LinesV
- Grid
- Texture
TilesOrientationEnum
- U
- V
TilesPatternEnum
- Brick1
- Brick2
- Circles1
- Circles2
- Circles3
- Hexagons
- Lines1
- Lines2
- Parquet
- Planks
- RadialLines1
- RadialLines2
- Random
- Rings1
- Rings2
- Sawtooth1
- Sawtooth2
- Scales1
- Scales2
- Spiral1
- Spiral2
- Squares
- Triangles1
- Triangles2
- Triangles3
- Waves1
- Waves2
- Weave
VisibleLightEnum
- None
- Visible
- Volumetric
- Inverse Volumetric
WeathDirEnum
- PlusU
- MinusU
- PlusV
- MinusV
WeathWeighEnum
- None
- Bright
- Dark